Remain indoors

"//...remain indoors until you hear the tone////keep a radio in your vicinity to keep aware of current weather status//"

- A radio broadcast of what to do when the creature is nearby

Remain Indoors is a creature made by artist Trevor Henderson.

Appearance
Remain Indoors depicts a massive tripodal entity with small, thin tentacles protruding down from it’s torso. It has three extremely thin legs, two being on the front of it’s body and one being on the rear end, almost like a tail. These legs are connected to a torso, which is merely a lump of fleshy mass with practically no features. It’s neck, or possibly head is disturbingly long, piercing well above the skyline, bending slightly at a joint similarly to an elbow on an arm. It’s entire body is covered with thick, gray skin.

Behavior and Origins
From the caption, the creature appears to be relatively friendly and does not appear to directly hunt humans down. We also know that the creature has been around long enough for the humans to have created rudimentary countermeasures to prevent it from doing harm.

Giant Origins
It is very likely that Remain Indoors is actually a member of The Giants, as evident by it’s size, appearance, and nature of appearing in storms. It most likely uses it’s many thin tentacles in order to abduct certain worthy humans. It’s unlikely that it could cause any real destruction due to it’s thin stature. It also has a very similar appearance to The Wandering Faith, so it may be related to it somehow. If this is true, then this creature must have one that arrived later on during the collection, as the humans identified the creature as a threat; they would have only considered it a threat if the other Giants became aggressive as well beforehand. They also took this time to create fields for the creature to roam around in, much like The Bird Watcher.

Abilities
Dur to the creature’s massive size, it is certainly capable of some sort of destruction. It can use it’s legs or tendrils to grab humans or other objects for additional damage.